Monday, July 6, 2009

Office Building


I spent today on this tedious modeling task. I decided to model pretty much everything in the office interior, including pencils and erasers.
First, I made the facades of the building, then floors and ceilings (25). Then I made the interior walls, doors, and then cubicles with desks and computers and chairs and office supplies (they are not using macs, what a shame!).
After I finished making first floor, I rotated it 45 degrees and copied it down, then copied that floor and rotated it 45 degrees in this way you cant notice that all floors are actually identical.
What I really love about Lightwave is it's lighting fast radiosity renderer that doesn't even look bad.
25 floors full of office feeling - (no boss around though!) only 600k polys. Modeler got sick when I first tried with 1,2M polys so I had to empty the building a bit.
I will start to think about the environment around the building. I will post some work later.

Thursday, July 2, 2009

3D modeling Digital Movie Camera





It takes a lot of time to model as complicated as movie camera. But the shape is very interesting.

Monday, June 29, 2009

Cessna modeling





I'm modeling Cessna Cardinal 177 for animation project. I have just finished the basic shape and think about starting to add some real detail now, mainly to the inside of the cockpit. Surprisingly, this model renders very fast in Lightwave, even if I set the subpatch resolution high.

Saturday, June 27, 2009

My Secret Love for Automator



I recently wanted to create a small app that let's me to drag and drop a picture into it, and then converts the image to different format and saves it into different folder.
I thought it must be very complicated to make. And you know, I'm all thumbs what comes to programming.
But I was done in a minute. (Really, it's true!) This is how Automator can be used.

Here's the workflow inside Automator:
1. Get Selected Items (gets the drag and dropped image)
2. Copy Finder Items
3. Change Type of Images (select from drop-down "to Type".)

I just went on and saved it as app and dropped the app into my dock.

And the app works like a charm. Now I can change any type of image into JPG file, nice for using as thumbnails etc. just by drag and dropping them.
I can't live without great productivity tool as Automator.

Friday, June 26, 2009

Rest of Porsche will come soon..




I have been trying hard to improve my organic modeling skill in Lightwave. I'm not sure if this Porsche tire can be considered really organic shape. But the techniques for creating something like this are pretty much same as with any other shape with flowing curve.
I realized that quad based geometry works so much better in Lightwave rather than triangle based. Polyflow is so important. Subpatches render so nicely in Lightwave.
I was surprised by the fast rendering time I got with this model, even with radiosity set to relatively high settings.

Wednesday, June 24, 2009

Mountain Modeling Practice


Practicing modeling in Lightwave. I modeled the mountain in modeler. All textures are procedurals, because I was too lazy to make UV map. I controlled the procedural textures by slope and distance in Y axis.

Monday, June 8, 2009

Back to the Shore

I went to take pictures in Shizuoka this spring. The sandy beach was like a desert. It was so vast!